![]() If a player has no supply centers remaining during this phase, they are eliminated from the game. Players who lost supply centers may have to disband troops, while those who gained in power will be able to produce additional units. If two sides are evenly matched, then a stalemate is declared and nothing happens.Īfter the movement phase (which takes place in the fall season), players recalculate their supply center totals based on any territory that was won or lost in the previous turn. ![]() Supporting units cannot help if they are attacked from different quarters. If an attack occurs, the players with the greatest numbers of units committed to the battle automatically wins. Fleets can also be used to move troops from one region to another. Only one unit may occupy a region at a time, and they may choose to attack, defend, support, or do nothing. Players write down secret orders for each unit under their command, and then all players reveal and execute these orders at the same time. When the negotiation phase is finished, the movement phase begins. Alliances can be broken at any time, and there’s no limit to the kind of agreements that can be made. Play begins in the year 1901, with spring and fall being the primary seasons of importance.ĭuring the negotiation phase, players make alliances with one another. Diplomacy RulesĪccording to the Diplomacy rules, gameplay is divided into negotiation and movement phases. Turkey – A balanced nation with the best defensive position. Russia – A military powerhouse with strong opportunities for expansion. Since it straddles the two spheres of the games, the Italian power will need great skill and negotiating ability to pull off a victory. Italy – A balanced military power with a decent defensive position. Germany – A land power with a decent defensive position. The following powers may be controlled by the players:Īustria – A land power that may face difficulties in the early stages of the game.Įngland – A sea power with a strong defensive position.įrance – A balanced power with strong offensive and defensive options. The Russian player begins with two fleets and two armies, while England starts with one army and two fleets. Most players will begin the game with one navy and two armies, although Russia and England are an exception. The more supply centers controlled by a player, the more armies and fleets they can build. Thirty-four of the regions contain supply centers, and these will be the primary areas contested over during gameplay. 14 of the territories begin the game as neutral powers, while the other 42 are divided among the seven countries controlled by the players. There are 19 sea regions on the board, as well as 56 land areas. The game board depicts a map of Europe, as well as sections of North Africa and the Middle East. Social interaction is placed at a premium, and troop movements occur at the same time. If you’ve played other wargames in the past, you may notice that the Diplomacy instructions are somewhat different. And since the nature of the game guarantees than no two sessions will ever be the same, you can be confident your money will go towards purchasing a product that will endure for years to come. We’ll discuss how to play Diplomacy in this article, as well as offering tips and suggestions for effective Diplomacy strategy. There are no dice to contend with, making Diplomacy a game that ignores random chance in favor of old-fashioned strategy. In addition to moving armies and fleets and capturing territory, players will be asked to negotiate treaties and alliances with the opposition. While two to seven players can take part in the action, this Avalon Hill boardgame works best with the maximum number. Over 50 years after its release, Diplomacy is still challenging players to conquer and negotiate their way through a pre-World War I European setting. Face-to-face tournaments have been going on since the 1970s, and Diplomacy was the first commercially licensed game to be played through the mail. Kennedy, Henry Kissinger, and Walter Cronkite all learned how to play Diplomacy. How to Play the Diplomacy Board Game Diplomacy Instructions, Rules, and Strategyįollowing its release in 1959, famous individuals such as John F.
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